Summary

Options to select a tonemapping algorithm to use for color grading.

Static Fields

ACES The most realistic tonemapper at handling bright light, desaturating light as it becomes brighter. This is slightly more expensive than other options.
HableFilmic John Hable's filmic tonemapping algorithm. Matches the default curve Source 2 uses based on Uncharted 2.
Linear Linear tonemapper, only applies autoexposure.
ReinhardJodie Reinhard's tonemapper, which is a simple and fast tonemapper.
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