data_object Properties 12

CommandBuildTime
TimeSpan
CPU time spent drawing panels, batching instances and preparing the render command list.
CpuTime
TimeSpan
Sum of the latest preparation timings and the last render's submission time. Excludes panel ticks, input handling, presentation and time waiting between stages.
DrawCalls
int
Direct UI batch, backdrop and CSS layer composite draw calls in the rendered command list. Excludes custom scene draws and passes used to prepare Painter layers or framebuffer grabs.
FrameGrabs
int
Framebuffer grabs recorded for CSS and Painter backdrops, counting a shared grab only once.
FrameNumber
UInt64
Engine frame number of the last completed render. Use RenderCount to distinguish an unrendered root.
Instances
int
Box and shape instances gathered into UI batches. A panel may contribute multiple instances.
Layers
int
CSS panel layers composited into this root. Excludes layers inside individual Painter recordings.
LayoutTime
TimeSpan
CPU time spent evaluating styles, calculating layout and applying the resulting layout.
PanelsCulled
int
Invisible or unlaid-out subtree roots skipped while preparing the rendered command list. Descendants of a skipped subtree are not traversed or counted. GPU clipping is not included.
PanelsRendered
int
Visible panels visited while preparing the rendered command list, including containers without drawing commands.
RenderCount
long
Number of completed executions of this root's command list over its lifetime. Includes manual, world-panel and offscreen rendering. Rebuilding commands does not increment this.
SubmissionTime
TimeSpan
CPU time spent executing this root's render command list, including nested lists and custom draws.
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