RagRoll Update 01.11.26

1 November 2026
7 changes in this update

Added

2 changes
  • Characters now use a human model. Animations have been updated to match this change.

  • Map updated with new small elements added.

Improved

1 change
  • Movement tweaks (sliding off steep slopes at speed, assist in turning onto surfaces ahead of the board).

Fixed

1 change
  • Camera fixes during dialogue.

Known Issues

3 changes
  • You may see a copy of your body after becoming a host

  • Other players boards and ragdolls interpolate to their new position after teleport instead of snapping instantly, and may get stuck in nearby geometry

  • Dev Note: When I first started making the game, I chose Terry as the character - a more cartoonish option that suited the ragdoll physics better. But I've seen that many people on the platform, including those who enjoy RagRoll, weren't fans of the old sausage character. So, to keep pace with the platform, I decided to update the game and switch to a human model. The animations have been slightly adjusted for this change, and they may be subject to further updates in the future - but I hope they still fit the game with these characters and look fun!