Spectator
- Added scoreboard to spectators
- Vertical movement with jump and crouch buttons
Weapon Damage
- MG-01A Damage raised from 4 to 5 per shot
- SG-32 Damage raised from 15 per pellet to 22.5
- SG-32 Pellet count reduced from 12 to 8
- SG-32 Knockback reduced due to lower pellet count, from 1320 to 880 force on full-hit
- Laser Cannon Damage increase to 8 per hit, from 7
- Laser Cannon Cooldown reduced to 35 seconds from 45
- Laser Cannon Charge Up/Down time reduced to 3.5 seconds, from 5
- Sword Damage doubled, 48 base/96 charged, from 24 base/48 charged
- HE Grenade damage increased to 105, from 95
Movement
- MG-01A Run speed increased to 287.5, from 230
- Sword Movement speed increased from 280 to 420
- Dash recharge time per dash charge reduced to 2.25 seconds, from 3
Paint Shop
- Added secondary color visibility on each part
- Improved text visibility
Weapon Responsiveness
- SG-32 knockback now (hopefully) better applies to targets on ground
- Grappling Hook now overrides target movement to better reel them in, with a 15% steering influence
Spectator
- Camera FOV now matches player controller
- Spectator scoreboard buttons now work as expected
Bots
- Bots should now fallback to the DEFAULT preset if the player has zero customized presets, to hide the very ugly color identifier texture underneath
Etc
- Nothing