Hotfix 09/25/26

0.0.1a
25 September 2026
30 changes in this update

Added

3 changes
  • Spectator

  • - Added scoreboard to spectators

  • - Vertical movement with jump and crouch buttons

Improved

17 changes
  • Weapon Damage

  • - MG-01A Damage raised from 4 to 5 per shot

  • - SG-32 Damage raised from 15 per pellet to 22.5

  • - SG-32 Pellet count reduced from 12 to 8

  • - SG-32 Knockback reduced due to lower pellet count, from 1320 to 880 force on full-hit

  • - Laser Cannon Damage increase to 8 per hit, from 7

  • - Laser Cannon Cooldown reduced to 35 seconds from 45

  • - Laser Cannon Charge Up/Down time reduced to 3.5 seconds, from 5

  • - Sword Damage doubled, 48 base/96 charged, from 24 base/48 charged

  • - HE Grenade damage increased to 105, from 95

  • Movement

  • - MG-01A Run speed increased to 287.5, from 230

  • - Sword Movement speed increased from 280 to 420

  • - Dash recharge time per dash charge reduced to 2.25 seconds, from 3

  • Paint Shop

  • - Added secondary color visibility on each part

  • - Improved text visibility

Fixed

8 changes
  • Weapon Responsiveness

  • - SG-32 knockback now (hopefully) better applies to targets on ground

  • - Grappling Hook now overrides target movement to better reel them in, with a 15% steering influence

  • Spectator

  • - Camera FOV now matches player controller

  • - Spectator scoreboard buttons now work as expected

  • Bots

  • - Bots should now fallback to the DEFAULT preset if the player has zero customized presets, to hide the very ugly color identifier texture underneath

Removed

2 changes
  • Etc

  • - Nothing