using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
namespace EditorAllChat;
public class StreamObject
{
[JsonPropertyName( "type" )]
public string Type { get; set; }
[JsonPropertyName( "message" )]
public string Message { get; set; }
[JsonPropertyName( "data" )]
public JsonNode Data { get; set; }
}