Sorry, your game crashed. We've got your crash report below which has been automatically reported to us.
If you can repeat this crash or know what led to it, please report it here.
rendersystemvulkan
CRenderThreadVulkan::GPUCrash renderthreadvulkan.cpp:1749
rendersystemvulkan
CRenderThreadVulkan::ExecuteQueuedCommandBuffers renderthreadvulkan.cpp:1978
rendersystemvulkan
CRenderThreadVulkan::PresentInternal renderthreadvulkan.cpp:1288
rendersystemvulkan
CRenderThreadVulkan::Execute renderthreadvulkan.cpp:812
rendersystemvulkan
RT_ExecuteCommandList renderthreadvulkan.cpp:973
rendersystemvulkan
CRenderThreadBase::Dispatch renderthreadbase.cpp:309
rendersystemvulkan
CRenderThreadBase::Run renderthreadbase.cpp:401
rendersystemvulkan
RunVKThread renderdevicevulkan.cpp:97
tier0
ThreadProcWrapped threadtools.cpp:541
tier0
ThreadProcConvert threadtools.cpp:593
KERNEL32
BaseThreadInitThunk :
ntdll
RtlUserThreadStart :
It'd be helpful if you could describe what happened when you got this crash. Other users with the same crash will be able to discuss this too. This will help us diagnose and solve this problem.