Sorry, your game crashed. We've got your crash report below which has been automatically reported to us.
If you can repeat this crash or know what led to it, please report it here.
tier0
CLoggingSystem::LogDirect logging.cpp:721
tier0
LoggingSystem_Log logging.cpp:1016
rendersystemvulkan
_DOVK vulkanfunctions.h:185
rendersystemvulkan
CMemoryManagerVulkan::AllocateForObjectPooled memorymgrvulkan.cpp:1279
rendersystemvulkan
CTextureManagerVulkan::AllocateDeviceMemory texturevulkan.cpp:1380
rendersystemvulkan
CTextureManagerVulkan::ComputeTextureObject texturevulkan.cpp:1345
rendersystemvulkan
CTextureManagerBase::AllocateTexture texturebase.cpp:977
rendersystemvulkan
CTextureManagerBase::FindOrCreateProceduralTexture texturebase.cpp:1010
rendersystemvulkan
CTextureManagerVulkan::FindOrCreateProceduralTexture texturevulkan.cpp:1465
rendersystemvulkan
CRenderDeviceBase::FindOrCreateTexture renderdevicebase.cpp:1689
rendersystemvulkan
CRenderDeviceBase::FindOrCreateTexture2 renderdevicebase.cpp:3400
engine2
Exports::g_pRenderDevice_FindOrCreateTexture2 interop.engine.cpp:10804
nvoglv64
vkGetInstanceProcAddr :
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