Sorry, your game crashed. We've got your crash report below which has been automatically reported to us.
If you can repeat this crash or know what led to it, please report it here.
tier0
CLoggingSystem::LogDirect logging.cpp:721
tier0
LoggingSystem_Log logging.cpp:1016
rendersystemvulkan
CTextureManagerBase::AllocTextureId texturebase.cpp:3846
rendersystemvulkan
CTextureManagerBase::RegisterTexture texturebase.cpp:1726
rendersystemvulkan
CTextureBase::Init texturebase.cpp:156
rendersystemvulkan
CTextureManagerBase::AllocateTexture texturebase.cpp:971
rendersystemvulkan
CTextureManagerBase::FindOrCreateProceduralTexture texturebase.cpp:1015
rendersystemvulkan
CTextureManagerVulkan::FindOrCreateProceduralTexture texturevulkan.cpp:1510
rendersystemvulkan
CRenderDeviceBase::FindOrCreateTexture renderdevicebase.cpp:1689
rendersystemvulkan
CRenderDeviceBase::FindOrCreateTexture2 renderdevicebase.cpp:3409
engine2
Exports::g_pRenderDevice_FindOrCreateTexture2 interop.engine.cpp:19323
coreclr
Alloc gchelpers.cpp:419
coreclr
Alloc gchelpers.cpp:481
coreclr
AllocateObject gchelpers.cpp:1281
coreclr
RhpGcAlloc gchelpers.cpp:106
coreclr
WKS::gc_heap::soh_try_fit gc.cpp:18270
coreclr
WKS::gc_heap::allocate_soh gc.cpp:18389
It'd be helpful if you could describe what happened when you got this crash. Other users with the same crash will be able to discuss this too. This will help us diagnose and solve this problem.