Sorry, your game crashed. We've got your crash report below which has been automatically reported to us.
If you can repeat this crash or know what led to it, please report it here.
tier0
CLoggingSystem::LogDirect logging.cpp:721
tier0
LoggingSystem_Log logging.cpp:1016
engine2
CResourceSystem::ForceSynchronizationAndBlockUntilManifestLoaded resourcesystem.cpp:3011
engine2
CResourceSystem::CreateResourceManifestInternal resourcesystem.cpp:2331
materialsystem2
BlockingSingleThreadedLoadResource iresourcesystem.h:825
materialsystem2
CMaterial2::LoadShadersAndSetupModes material2.cpp:1176
materialsystem2
CMaterialSystem2::OnShaderReload materialsystem2.cpp:2430
materialsystem2
CShaderTypeManager::FinalizeResource shader_type_manager.cpp:41
engine2
CLoadingResource::FinalizeLoadRequest loadingresource.cpp:1257
engine2
CResourceSystem::FinalizeOrAdvanceLoadingManifests resourcesystem.cpp:1998
engine2
CResourceSystem::ExecuteResourceManifestRequests resourcesystem.cpp:2101
engine2
CResourceSystem::Update_Internal resourcesystem.cpp:2714
engine2
CResourceSystem::ForceSynchronizationAndBlockUntilManifestLoaded resourcesystem.cpp:3072
engine2
CResourceSystem::CreateResourceManifestInternal resourcesystem.cpp:2331
materialsystem2
IResourceSystem::BlockingReloadResources iresourcesystem.h:800
materialsystem2
CMaterialSystem2::ReloadShaders materialsystem2.cpp:2467
materialsystem2
ConCommand::Dispatch convar.cpp:345
engine2
ConCommand::Run convar.h:252
engine2
Exports::ConCommand_Run interop.engine.cpp:4720
engine2
vp8_six_tap_x86 :
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