MASSIVE UPDATE

2.0.0
8 June 2026
15 changes in this update

Added

3 changes
  • Fresh custom scene preview thumbnails for active menu protocols.

  • An upscaled system database wipe disclaimer notice block above global leaderboard tables.

  • Aligned status headers and custom layout dividers (//) for pending deployments.

Improved

4 changes
  • Camera drift stabilization to smooth out drone tracking trajectories and remove perspective warping.

  • Sun lighting direction adjusted to an even top-down angle for natural lane visibility.

  • Main menu row flex structures to center titles perfectly on the visual baseline.

  • Exhaust particle swarm parameters re-mapped to cleanly follow dynamic vehicle velocity.

Fixed

5 changes
  • A layout tracking bug causing civilian figures to clump and overlap on the sidewalks.

  • A severe texturing conflict causing asphalt materials to violently reflect light as blinding white blocks.

  • A runtime UI crash (CS0103 context mapping break) caused by unescaped CSS layout rules inside Razor style sheets.

  • A control flow compiler block (CS1525 expression exceptions) within nested UI loops.

  • Missing dark segmented joint line divisions along active concrete walking paths.

Removed

2 changes
  • Redundant global sun light initialization from the core manager that was doubling brightness.

  • Unused local variable allocations to permanently clear CS0219 dead-code console warnings.

Known Issues

1 change
  • Minor rendering artifacts with the sidewalks in SimpleTest.