18 June 2026

20 changes in this update

Added

6 changes
  • Added new Grenadier class with grenade mechanics, particles, sounds, and icon

  • New Rocketman class with rocket projectile, particles, trail, and sounds

  • Added both new classes to Gun Game

  • Self-kill display added

  • Spawn protection with invulnerability sync, particle effect, and hit feedback suppression

  • Ping added to scoreboard

Improved

5 changes
  • Grenades damage props (owned/enemy/unowned), apply forces to rigid bodies

  • Guided rocket logic, laser targeting, model rotation with velocity

  • Applied explosion forces to PlayerController

  • Damage display for explosives; occlusion update

  • Prevented shooting/class selection while respawning

Fixed

9 changes
  • Chat fixes, pause menu fix, mode voting hide option

  • Map and NPC performance improvements

  • Damage display refactor/improvements

  • Networked ragdoll fixes

  • Scene/lighting fixes; UI fixes for recent s&box update

  • Weapon spread accuracy improvements, class priority ordering

  • Player outlines restored with various fixes for team/non-team modes

  • Improved self/teammate explosion logic

  • Reduced drop and damage; ownership/explosion logic fixes