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Api
Classes
SceneCamera
OnRenderOpaque
chevron_left Classes
class
SceneCamera

Constructors

functionsSceneCamera

Properties

data_objectAmbientLightColordata_objectAnglesdata_objectAntiAliasingdata_objectAttributesdata_objectBackgroundColordata_objectBloomdata_objectClearFlagsdata_objectCubemapFogdata_objectCustomProjectionMatrixdata_objectDebugModedata_objectEnableDirectLightingdata_objectEnableIndirectLightingdata_objectEnablePostProcessingdata_objectExcludeTagsdata_objectFieldOfViewdata_objectNameremove_circleOnRenderOpaquedata_objectOnRenderOverlayremove_circleOnRenderPostProcessremove_circleOnRenderTransparentdata_objectOnRenderUIdata_objectOrthodata_objectOrthoHeightdata_objectPositiondata_objectRectdata_objectRenderTagsdata_objectRotationdata_objectSizedata_objectTargetEyedata_objectVolumetricFogdata_objectWantsStereoSubmitdata_objectWireframeModedata_objectWorlddata_objectWorldsdata_objectZFardata_objectZNear

Methods

functionsDisposefunctionsGetFrustumfunctionsGetRayfunctionsToScreenfunctionsToScreenNormalfunctionsToWorld

Static Methods

functionsRenderToPixmapfunctionsRenderToVideofunctionsRenderToVideoAsync
OnRenderOpaque
Called when rendering the transparent pass
propertyobsolete
System.Action OnRenderOpaque { get; set; }
Obsolete. This is obsolete. You shouldn't use it anymore.
Declared in Sandbox.SceneCamera ยท Assembly Sandbox.Engine
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