Code/Elements/Widgets/ImageWidget.cs
using Duccsoft.ImGui.Rendering;
namespace Duccsoft.ImGui.Elements;
internal class ImageWidget : Element
{
public ImageWidget( Window parent, Texture texture, Vector2 size,
Vector2 uv0, Vector2 uv1, Color tintColor, Color borderColor )
: base( parent )
{
ColorTexture = texture;
ImageSize = size;
UV0 = uv0;
UV1 = uv1;
TintColor = tintColor;
BorderColor = borderColor;
Size = ImageSize;
OnBegin();
OnEnd();
}
public Texture ColorTexture { get; set; }
public Vector2 ImageSize { get; set; }
public Vector2 UV0 { get; set; }
public Vector2 UV1 { get; set; }
public Color TintColor { get; set; }
public Color BorderColor { get; set; }
protected override void OnDrawSelf( ImDrawList drawList )
{
drawList.AddRect( ScreenRect.TopLeft, ScreenRect.BottomRight, BorderColor, rounding: 0f, flags: ImDrawFlags.None, thickness: 2f );
drawList.AddImage( ColorTexture, ScreenRect.TopLeft, ScreenRect.BottomRight, UV0, UV1, TintColor );
}
}