.obj/__compiler_extra.cs

Auto-generated compiler helper file for the Game project. It declares global using directives and assembly metadata such as addon identifiers, compile time, engine version and target framework.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "GQN'er" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "gqner" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "dvlpmnt" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "dvlpmnt.gqner" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "6/16/2026 6:01:04 PM" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "25" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.121.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.121.0")]