.obj/__compiler_extra.cs

Compiler-generated global usings and assembly metadata for the Game project, setting global using directives and assembly attributes such as addon title, identifiers, engine version, target framework and compile time.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "GQN'er 2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "gqner2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "dvlpmnt" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "dvlpmnt.gqner2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-24T07:29:11.4983180Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]