Devblog
0.1.0
8 May 2026
🎁 Added
  • Full French translation of the mayor's terminal (tabs, buttons, placeholders, status messages).
  • A ladder in one of the rich-district houses is now usable to climb to the upper floor (it was visually present but couldn't be climbed).
  • `Buy / Claim` action rebindable from the keyboard settings (default middle-click / mouse3), used to buy a door or claim a vehicle.
🧼 Improved
  • Multiplayer stability of items placed on stoves and extractors: no more visual drift for other players, no more items falling into the void.
  • Detaching a pot or bucket with the gravgun now works on objects placed by other players.
  • Two pots placed on the same stove can be grabbed simultaneously without blocking each other.
  • City hall vault door closed at server startup (it used to be open by default).
  • All values of a printer (upgrade price, earnings per cycle, etc.) are now displayed the same way to every player on a server.
  • Hearing range for door and printer sounds reduced: you only hear them when you're nearby, no longer through half the map.
  • "Level:" text in the XP HUD automatically translated to the chosen language (it used to always stay in French).
  • Physgun gravgun mode: the orange tint on the world model and the sounds (loop, launch, release) are now visible and audible to other players around you.
  • A door's screen (purchase / ownership) automatically displays the icon of the `Buy / Claim` key you've chosen in the settings.
  • Footstep sounds when climbing a ladder are now heard by other players around you (before, you were the only one hearing them).
  • The scoreboard now hides your bank balance: only the cash in your pocket remains publicly visible, your bank becomes private.
  • Printer upgrade prices now scale with level (early tiers very accessible, late tiers demanding). The total cost of all 9 upgrades remains identical to before.
  • The cocaine_dealer loses access to printers.
  • Sale price of a cocaine pack to the NPC doubled: 1,600–2,400 g (vs 800–1,200 g before), to compensate for the cocaine_dealer's specialization.
  • Printer fan break probability doubled (average lifespan ~7-8 minutes instead of ~15).
🪛 Fixed
  • No more "Exception when calling 'Update' on Emrald.Weapons.BaseBulletWeapon" spam in the top-right when players spawn.
  • Dying while using the mayor's PC no longer locks your keyboard, voice or hotkeys after exiting.
  • Mayor's terminal buttons consistently clickable, even after a camera change or opening another UI.
  • Quota counters and cleanup menu aligned: both now display the same count of placed objects.
  • Keypad cracking on dedicated server: the progress bar no longer cancels instantly due to aim-angle synchronization.
  • Cleanup menu finally shows all your placed objects and constraints (props, printers, welds, hoverballs, balloons, linkers, etc.) — the counter used to stay at 0 for every player.
  • Two players clicking the cocaine dealer NPC simultaneously can no longer both open the sell menu — the server validates the opening, only the first to arrive sees the interface.
  • Dying while under arrest no longer duplicates your character (one in jail finishing the sentence + one at spawn). The sentence is interrupted on death, a single character respawns.
  • Arrest screen no longer stacks on top of the death screen when you die in jail.
  • `/kick` command fixed (it wasn't working).