1.0.4 - Gamepad Support

1.0.4
22 July 2026
8 changes in this update

Added

2 changes
  • Full controller support with a deliberate layout: `A` jump (double-tap for noclip), `B` duck, `X` use, `Y` Human/Hotdog swap, bumpers cycle slots, triggers attack, `L3` run, `R3` third person, D-Pad Up flashlight, D-Pad Down tap for God Mode (noclip collision while noclipping) or hold 1.5 s to suicide, D-Pad Left push-to-talk, D-Pad Right Freecam, `Back` scoreboard.

  • Freecam FOV zoom now works on controller — hold the zoom button (`LT`) and move the right stick; mouse behavior is unchanged.

Fixed

2 changes
  • Run and Duck were both bound to the left stick click — Duck now lives on `B`, which also makes descending in noclip work on controller.

  • God Mode and Toggle Noclip Collision were both bound to D-Pad Down, so one press toggled God Mode and popped the noclip warning at the same time — God Mode keeps D-Pad Down, and on controller the same button toggles noclip collision while noclip is active — the `Share` button was avoided because Windows Game Bar captures it for screenshots.

Known Issues

4 changes
  • The freecam settings panel (sliders and switches) still needs a mouse — on controller you can toggle freecam, fly, zoom, and swap models, but not adjust the panel.

  • Chat and Spray are deliberately unbound on controller (chat needs a keyboard anyway).

  • Holding D-Pad Down to suicide has no on-screen hold progress indicator yet — the result notice is the only feedback.

  • On controller, God Mode can't be toggled while noclipping (D-Pad Down switches to the collision toggle there) — toggle it before entering or after leaving noclip.