Fire Rings!

1.2
17 September 2026
Areas
6 changes in this update

Added

6 changes
World
  • More ramps - the world was feeling a little void of things to do in RC mode, so I've added jumps all across the map. More ramps = more reasons to send it.

  • Fire rings - what you all wanted. I know. Fire rings are now scattered around the map and passing through one gives you a one time cash bonus. I may add an achievement based on how many you complete, but I'm not sure yet.

  • Grass - I thought grass might take away from the aesthetic, but it made a HUGE difference. The cars feel much more grounded now, like they're driving through the world instead of skating across the top of it.

  • Breakable props - mailboxes, phone boxes, parking meters and lamp posts are now breakable. No real benefit to destroying them yet other than making the world feel more interactive. Should destruction pay? I'm thinking about cash rewards for breaking props, possibly with multipliers for chaining destruction together. Let me know what you think.

Visuals
  • Volumetric fog - this one is funny to me. A stylized, cartoon-esque game with realistic god rays... but what can I say? It just looks so damn good.

  • Night time lighting - it gets pretty dark at night in Sometimes Down, so lighting has always been on my mind. It will keep improving, but for now you've got street lamps to help out those of you who are scared of the dark.