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Apr 2021 14 posts
fixing world panel input on web panels
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Apr 2021 14 posts
kinematic rigidbodies on networked proxies so both the owner and proxy isn't trying to simulate physics at the same time.
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Apr 2021 83 posts
rewrite of cascading shadow maps in c#
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Apr 2021 14 posts
Opossum one month ago edited one month ago
Been developing a multiplayer building system for a new Minima project. 

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Apr 2021 14 posts
sofa car
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Jun 2021 77 posts
real car
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Jun 2021 77 posts
car painting
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Apr 2021 51 posts
synced ragdolls are awesome
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May 2023 31 posts
Battle arena similar to undertale/deltarune. I wish I could learn to write music like Toby Fox
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Oct 2021 86 posts
been working on components and tooling for a logistics depot game (similar to parcel simulator but with more features)

this is about a weeks worth of work
  • grid snapped and non grid snapped items (table and boxes respectively)
  • object packing and unpacking
  • object rotation and inspection
  • lerping for rotation , and placement for object; and scale when packing and unpacking
  • tons of grid cell work (occupied cells, snapping, object avoidance, player avoidance and much more)
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Apr 2021 51 posts
who's thirsty?
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Aug 2022 77 posts
i present to you, wplace on steroids
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Apr 2021 51 posts
Working on armor for enemies
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Apr 2021 14 posts
NS2 mount ragdolls
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Apr 2021 293 posts
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Jul 2021 24 posts
Oh hell yeah.

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Dec 2022 11 posts
More brick materials? Always 
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Dec 2022 11 posts
More bricks + blends, trims & single bricks (wall_brick_e, f & g)
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Apr 2021 34 posts
Interface serialization
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Apr 2021 51 posts
Working on a new gun
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Apr 2021 51 posts
Classic ballz addon for the sandbox game 😄
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Jul 2021 20 posts
"Audio Recording Device" sandbox entity. Truly so much potential here.
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Apr 2021 51 posts
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Apr 2021 51 posts
STG-44 🔫
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Jul 2021 18 posts
Put out the first iteration of my Infinite Mac interface in s&box, titled "s&mac".

It's kinda bad atm, as I have no way of inputting keypresses into the WebPanel, as well as a really annoying flickering bug that I was able to lessen but not fully fix, but other than that it's looking good.

Has support for multiple System versions as well as support for custom disks through Infinite Mac's disk loader.
And here's some video of it in action!
Any feedback would be appreciated! It's currently marked as WIP so make sure to have that toggled on in the game browser or it won't show up.
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Jul 2021 15 posts
QuackCocaine 5 days ago edited 5 days ago
NodeUI Changes for Shader Graph Plus

Made it so if a node has an error you will get a red outline around the offending node. Same with warnings except the outline color is Yellow instead of red.
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Jul 2023 8 posts
Well, currently working on Going Up , a jumper game. Doing both coding and mapping currently. Working on the third level. Disposal. Trying to achieve some story-based progression through levels. 
Kind of a Portal rip-off? I don't know. I take it as a Portal-inspired game, with a respect element to it.


Rather, where Portal focuses on the gun and the puzzles, I took another approach, with jumping mechanics being the lead way to get the level finished and progress to the next one. In time, I plan to add ledge grabbing, moving boxes around, and more interactive elements to complete the level. 
You start the game in a level where a robotic voice leads you through it. Is it friendly, or not? Who knows, at this point! All you can do is trust it? - This helped me achieve some kind of a presented progression for the player. So the game feels like it has a life, rather than simply understanding that you need to finish the level by reaching the top. So, for that, I am thankful to Portal and the Half-Life universe itself. That is why you can notice a lot of ''easter-eggs'' aimed for Source and Source 2 games, in a style that is similar to Rat Man, from Portal.
I thought to myself, what messages to leave? What could be interesting and at the same time teach you something? Well, there comes the cut content from Half-Life Universe and the one who is there. A lot of the stuff you can read on the walls is linked somehow to the Half-Life universe. Hopefully, people will notice it.
So, drop by the game and check it out yourself, feedback matters, guys, reviews could help me on the progress while working on future updates!
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Apr 2021 51 posts
Shutter shades and a tank-top.
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Jun 2021 77 posts
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Apr 2021 293 posts
Oh god
people
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