fucking with pom on decals, not great but they're getting somewhere. can't use the existing stuff in engine, had to implement a pure pixel shader only one
it'll be interesting applying this for normal only decals, I'll have to get in very early in the rendering pipeline and adjust surface uvs as the very first step
Made a Chat Box for my personal project that I'd like to release as a library at some point when GH-8346 is solved.
It allows you to define panels that have their marked properties serialized and reconstructed on the client, allowing you to send arbitrarily formatted messages using them.
Additionally, It has a built in emoji picker and support for wrapping messages.
bro..... You're just insanely good! This game would be absolutely awesome to play with friends in multiplayer. Hopefully, you'll add different maps in the future. Keep it up!!!!!
Currently working on Physbox - a physics deathmatch game inspired by HL2 deathmatch. Gameplay is progressing smoothly, and I hope to release a public alpha soon. Here are some screenshots of "Office", a map designed to test the features of the Deathmatch gamemode.
I mean let's say the sandbox game you are working on/shown above is a game on the game browser and a person wants to mess alone in their own singleplayer world/server with their own models/materials, would that be something possible to achieve or would they need to fork the game and add their own stuff to the project directly to load it? Sorry if it's a dumb question.
Sick, I wanted to work on a library of tools for people to make art with, similar to soft lamps on source for gmod and being able to load custom models/materials was necessary for that so that they did not have to go through the process of forking the game and having to add stuff in manually to the proj etc. Thanks for answering.
Bed By Nightlight - An asymmetrical (horror?) game where 4 Kids run around the house doing fun stuff while the Parent player desperately tries to put them all to sleep. (im honestly in over my head trying to make this shit work, so the project will probably be dead by daylight)