Update 25.12.10

Started by matt · 9 months ago · 9 replies · 748 views

#1
matt
Facepunch
JoinedApr 2021 Posts263 Score2,045
Update 25.12.10 : news/update-25-12-10
#2
K3rhos
Member
JoinedJul 2023 Posts58 Score680
🔥🔥🔥
#3
Jonny
Member
JoinedJul 2022 Posts56 Score4,938
w
#4
Titanovsky
Member
JoinedSep 2021 Posts322 Score3,958
Actually, it's good that you're replacing the tools with your own. I'm sure that sooner or later, Hammer Editor will have to be removed and only Map Editor will remain. Anyone who wants to can create own mapping tool 

That's exactly why I really like s&box. It's an engine and platform, and it's also open source, which gives you so many possibilities 

Special thanks to lolleko for the high-quality screenshots and Tony for the random dresser (although I wrote it back in the summer) Now we can make even cooler previews
#5
G+
Member
JoinedFeb 2024 Posts75 Score3,100
nice to see hammer slowly being integrated into the editor
#6
Plλyer
Member
JoinedJul 2022 Posts2 Score5,457
Nice update :)
#7
braindeadreece
Member
JoinedNov 2024 Posts5 Score1,225
epic
#8
deluxulous ✌
Member
JoinedAug 2025 Posts7 Score0
Praise be... I found out this update released by trying to figure out how to get an object to ignore physics collisions with another object.
#9
Aleph
Member
JoinedAug 2022 Posts59 Score755
Huge congratulations to Layla on shipping the new Mapping tool. Replacing one of the most powerful and well loved tools in Valve’s ecosystem is an absurdly high bar, especially with the kind of expectations Hammer carries, but this already feels like a major step in the right direction. I’ve been using it heavily over the past week and I’ve genuinely enjoyed it. Excited to see where it goes from here. 
#10
Gabe Newell
Member
JoinedJul 2023 Posts1 Score540
I love it!!!!
people
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