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Apr 2021 127 posts
Update 26.01.21 : news/update-26-01-21
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Sep 2021 169 posts
I wonder Map Editor will be ready, will Hammer Editor 2 be removed? 🤔
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Feb 2024 41 posts
Envmap baking is great awesome beautiful
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Feb 2025 11 posts
amazing

i like the way for expansions buil-in already features like player animations/hands/models/guns/open source project wants to see it more
This is a good entry point for beginners and for quickly creating a variety of games from scratch, not just clickers i think
More features like this, more game variations, more audience. 
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Jun 2021 150 posts
based
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Oct 2022 45 posts
Great work !
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Nov 2025 7 posts
absolute cinema

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Jul 2024 16 posts
For "Envmaps Baking" IMO you should support .NET Streams for both the SaveToVtex and WriteFile (WriteStream?) APIs if you're not already. Byte arrays will work fine for small amounts of data but someone somewhere is going to try to stuck a gigabyte texture in one and then you've got problems. Supporting Streams allows you to internally use a small buffer to transfer any amount of data. Maybe this isn't possible (I don't know what SaveToVtex needs to do internally), but even if not, you still get support for being able to integrate with existing Stream types like NetworkStream and so forth.
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Apr 2021 71 posts
Cool stuff 🍻
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Aug 2021 1 post
Will there be any Linux support for tools in any foreseeable future?
people
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