Update 26.01.28 : news/update-26-01-28
Started by matt · 7 months ago · 16 replies · 413 views
SceneTrace.UseRenderMeshes) editor-only" NOOO I was abusing this and it made for a good visual effect! I was able to shoot beems into the eye sockets of this big ass skeleton I;m working on and use the mesh detection to illuminate the inside of the skull. Really minor thing. but the rest of the progress is awesome dudes. Sam is fucking cracked. SceneTrace.UseRenderMeshes