So I finally got around to trying some of the public games inside S&box, and I figured I’d share a bit of my experience. I recorded a video where I check out three different games, but I’ll start with the first one I tried — Watch the showcase video, now! Mow the Lawn.At first glance it sounds super simple… and yeah, it kind of is — but that’s also what makes it oddly addictive.
You start off with basically nothing, just a rusty pair of shears, and slowly work your way up through better tools like scythes, push mowers, gas mowers, and eventually full-on tractors and harvesters. The progression actually feels pretty satisfying, especially once you stop struggling with tiny patches of grass and start clearing bigger areas fast.
The core loop is straightforward:
cut grass → sell it → upgrade → repeat Another nice touch is that the map isn’t just open from the start. You unlock new areas by buying gates, and the further you go, the tougher (and more profitable) the grass gets. There are also some hidden secrets and puzzles scattered around, which I didn’t fully explore yet but seem worth checking out. Overall, it’s one of those games that doesn’t look like much at first but ends up being really chill and satisfying to play, especially with friends.
Another game I checked out in the video is My Summer Cottage, and this one is way different from the first.Instead of a simple grind loop, this actually leans more into a story-driven sandbox. You start off after losing your job, ditch the city life, and move out to some remote cottage in a place called Mökkilä. From there, it kind of turns into this chaotic “figure your life out” experience.You take on random jobs to make money, but at the same time you’re also just… living. Fishing, hunting, farming, going to the sauna — and yeah, making some questionable decisions along the way (including driving when you probably shouldn’t 😅). Compared to the first game, this one feels way more open and unpredictable. It’s less about grinding efficiently and more about just experiencing whatever the game throws at you.
The last game I tried in the video is a bit more simple on paper, but ended up being pretty intense — it’s all about one goal: Going Up
That’s it. No story, no distractions. Just you, the level, and the timer.It’s a third-person, single-player experience where you’re basically climbing your way upward while solving how to actually get there. It’s not just straight climbing either — you’re moving in all directions, figuring out paths, adjusting on the fly, and trying not to fall and lose progress.
There are coins scattered around the level, so you’ve got that extra challenge of deciding whether to go out of your way to collect everything or just focus on reaching the top as fast as possible. And since you’re racing against time, that decision actually matters.
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