SBoxcraft - Voxel survival game (looking for testers & feedback!)
Hey everyone,
I've been working on a voxel survival project in s&box called SBoxcraft, and it's finally at a state where it's playable enough to get some eyes on it!
It’s heavily inspired by classic Minecraft survival. Right now, you can generate infinite seed-based worlds (with oceans, lakes, rivers), mine resources, craft tools, use furnaces, and build whatever you want. Sand and gravel have physics/gravity, the world auto-saves, and you can host a lobby to play with your Steam friends.
I plan on updating this a TON. I really want to push this project as far as I can and keep making it better with every update.
Here is what I'm currently working on adding next:
- Mobs and AI
- Farming & crops
- More items, gear, and combat mechanics
- Lots of QoL fixes based on feedback
You can find it by searching SBoxcraft
Since I'm actively working on it, any feedback, bug reports, or ideas would be awesome. Give it a try and let me know what you think!
Hey everyone,
I've been working on a voxel survival project in s&box called SBoxcraft, and it's finally at a state where it's playable enough to get some eyes on it!
It’s heavily inspired by classic Minecraft survival. Right now, you can generate infinite seed-based worlds (with oceans, lakes, rivers), mine resources, craft tools, use furnaces, and build whatever you want. Sand and gravel have physics/gravity, the world auto-saves, and you can host a lobby to play with your Steam friends.
I plan on updating this a TON. I really want to push this project as far as I can and keep making it better with every update.
Here is what I'm currently working on adding next:
- Mobs and AI
- Farming & crops
- More items, gear, and combat mechanics
- Lots of QoL fixes based on feedback
You can find it by searching SBoxcraft
Since I'm actively working on it, any feedback, bug reports, or ideas would be awesome. Give it a try and let me know what you think!






