Hey everyone! I’ve just released the first playable version of WhiteCore for Game Jam III.
You’re trapped inside a 5x5x5 Cube, fighting bots and looking for a way out while its layers rotate and change the routes between rooms. Getting the most kills isn’t the goal - you need to survive until the timer runs out, then reach the exit in the central room of the top layer.
It’s an early build, and there’s still plenty to work on. I’m planning around 6 characters, 10 weapons, traps, and a clearer way to navigate the cube and find the exit. I want getting lost to be part of the challenge, not the result of confusing instructions.
For now, play solo with bots. Multiplayer is experimental and hasn’t been tested yet.
I could really use some fresh eyes. If you try it, tell me where you got confused, whether the fights were fun, or what made you stop playing. You don’t have to write a detailed review — a few honest thoughts would help
1 - pistol, 3 - rifle, R - reload
For transparency, I used AI-generated textures and AI assistance for some gameplay code
If you enjoy it, consider nominating WhiteCore through the Game Jam menu in s&box. Thanks for giving it a shot








