Started to mess with the new particle system. I'm liking so far but I do miss a few features ( is it possible to spawn particle systems attached to existing individual particles? ). No textures yet, just blocking them out:
Yes, I want to spawn 2-4 particles 'arms' that fly in random directions, attached to it another particle system which spews out black smoke and sparks etc. Something like this Ideally they'd respect the velocity/direction of the parent etc.
I'd need to have a think about how best to achieve that. Whether it's a child particle effect, or you put in a prefab/gameobject to clone and do that with.