My project isn`t opening after *Rethinking* update. Version 26.10.13
Update: I solved the problem. Thank you.
2026/10/15 14:27:51.1415 [engine/Engine] SteamAPI_Init succeeded. SteamID is [U:1:69649241] (76561198029914969), AppID is 590830
2026/10/15 14:27:51.2586 [engine/RenderSystem] Layer VK_LAYER_bandicam_helper uses API version 1.2 which is older than the application specified API version of 1.3. May cause issues.
2026/10/15 14:27:51.2586 [engine/RenderSystem] Layer VK_LAYER_EOS_Overlay uses API version 1.2 which is older than the application specified API version of 1.3. May cause issues.
2026/10/15 14:27:51.3064 [engine/RenderSystem] Vulkan Physical Device: NVIDIA GeForce GTX 1080 Ti
2026/10/15 14:27:51.3064 [engine/RenderSystem] DLSS: enabling required device extension 'VK_KHR_buffer_device_address'.
2026/10/15 14:27:51.3064 [engine/RenderSystem] DLSS: enabling required device extension 'VK_KHR_push_descriptor'.
2026/10/15 14:27:51.3959 [engine/RenderSystem] Vulkan driver version: 582.53.0.0
2026/10/15 14:27:54.8567 [Generic] Editor Startup version 26.10.13
2026/10/15 14:27:55.3124 [engine/AssetSystem] AssetSystem pruned 1 stale assets
2026/10/15 14:27:56.5190 [Generic] Compiling Tools
2026/10/15 14:27:58.2173 [Generic] Command screenshot_highres already exists - not overwriting (Take a high resolution screenshot you specify the width and height)
2026/10/15 14:27:58.3108 [Generic] Compiling base projects
2026/10/15 14:28:00.5144 [Generic] Validating cloud assets
2026/10/15 14:28:00.5144 [Generic] Validating cloud packages
2026/10/15 14:28:00.8749 [PackageManager] Install Package (Already Mounted) local.menu#local [local]
2026/10/15 14:28:02.5656 [PackageManager] Install Package (Already Mounted) local.toolbase#local [local]
2026/10/15 14:28:02.6039 [PackageManager] Install Package (Already Mounted) local.shadergraph#local [local]
2026/10/15 14:28:02.6413 [PackageManager] Install Package (Already Mounted) local.actiongraph#local [local]
2026/10/15 14:28:02.7348 [PackageManager] Install Package (Already Mounted) local.moviemaker#local [local]
2026/10/15 14:28:02.7348 [PackageManager] Install Package (Already Mounted) local.hammer#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.dooeditor#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.menu#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.toolbase#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.shadergraph#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.actiongraph#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.moviemaker#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.hammer#local [local]
2026/10/15 14:28:02.7560 [PackageManager] Install Package (Already Mounted) local.dooeditor#local [local]
2026/10/15 14:28:02.8631 [engine/AssetSystem] AssetSystem pruned 1942 stale assets
2026/10/15 14:28:10.2108 [PackageManager] Install Package (Already Mounted) local.teammates#local [gamemenu]
2026/10/15 14:28:11.9886 [Startup] Importing custom assets
2026/10/15 14:28:13.5444 [Generic] ImportCustomTypeFiles took 1.35 seconds
2026/10/15 14:28:13.5444 [Startup] ..refresh complete (took 0.013s)
2026/10/15 14:28:15.3831 [Generic] Missing Component: couldn't find Component type CoreBaseSystems.SmartCrateSlider on GameObject:super crate tm
2026/10/15 14:28:15.9008 [Generic] Bootstrap Init Done
2026/10/15 14:28:15.9008 [Generic] Bootstrap Networking...
2026/10/15 14:28:16.3703 [engine/ResourceSystem] Error loading resource file "box_test.vmdl_c" (Error: ERROR_FILEOPEN: File not found) - from scenes/reward-unbox.scene
2026/10/15 14:28:16.4226 [engine/ResourceSystem] Error loading resource file "models/props/metal_wheely_bin/metal_wheely_bin_compost.vmat_c" (Error: ERROR_FILEOPEN: File not found) - from models/sbox_props/metal_wheely_bin/metal_wheely_bin_body_gib.vmdl
2026/10/15 14:28:16.4226 [engine/ResourceSystem] Error loading resource file "materials/default/default_mask_tga_3a4f4d17.generated.vtex_c" (Error: ERROR_FILEOPEN: File not found) - from materials/generic/trash_a.vmat
2026/10/15 14:28:16.6153 [engine/ResourceSystem] Error loading resource file "particles/break/break.cardboard.vpcf_c" (Error: ERROR_FILEOPEN: File not found) - from models/citizen_props/balloonregular01.vmdl
2026/10/15 14:28:16.8077 [engine/ResourceSystem] Error loading resource file "sounds/tools/sfm/denyundo.vsnd_c" (Error: ERROR_FILEOPEN: File not found) - from sounds/player_use_fail.sound
2026/10/15 14:28:18.1470 [Generic] Couldn't find Input Action called "voice"
2026/10/15 14:28:18.3403 [engine/RenderSystem] Wrote NVIDIA Aftermath GPU Crash Dump to E:\Games\Steam\steamapps\common\sbox\aftermath_dumps\core_8.nv-gpudmp
2026/10/15 14:28:18.3414 [engine/RenderSystem] Wrote NVIDIA Aftermath GPU Crash Dump JSON to E:\Games\Steam\steamapps\common\sbox\aftermath_dumps\core_8.nv-gpudmp.json
2026/10/15 14:28:18.3414 [engine/RenderSystem] ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST (-4) ( vkQueueSubmit2( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
2026/10/15 14:28:18.3414 [engine/RenderSystem] CONCLUSION: the GPU faulted on a memory address (see above). If no resource is named for it,
2026/10/15 14:28:18.3414 [engine/RenderSystem] relaunch with -gpu_diagnostics so address binding can attribute it.
2026/10/15 14:28:18.3414 [engine/RenderSystem] GPU CRASH DIAGNOSTICS:
2026/10/15 14:28:18.3414 [engine/RenderSystem] Failing call: vkQueueSubmit2( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) -> VK_ERROR_DEVICE_LOST (-4)
2026/10/15 14:28:18.3414 [engine/RenderSystem] Frame: 279, queue: graphics
2026/10/15 14:28:18.3414 [engine/RenderSystem] Adapter: NVIDIA GeForce GTX 1080 Ti (vendor 0x10DE device 0x1B06)
2026/10/15 14:28:18.3414 [engine/RenderSystem] Driver: NVIDIA 582.53 (raw 0x918D4000), Vulkan 1.4.312
2026/10/15 14:28:18.3414 [engine/RenderSystem] Memory heap 0 (device local): 1186 MiB used of 10338 MiB budget, 11106 MiB heap size
2026/10/15 14:28:18.3414 [engine/RenderSystem] Memory heap 1 (host): 313 MiB used of 7490 MiB budget, 8154 MiB heap size
2026/10/15 14:28:18.3414 [engine/RenderSystem] Memory heap 2 (device local): 11 MiB used of 203 MiB budget, 214 MiB heap size
2026/10/15 14:28:18.3414 [engine/RenderSystem] Diagnostics: device_fault=yes breadcrumbs=no address_binding=no nv_checkpoints=no
2026/10/15 14:28:18.3414 [engine/RenderSystem] [device_faults] (3 addresses, 0 vendor infos)
2026/10/15 14:28:18.3414 [engine/RenderSystem] Address: 0x000000000C3A3000 (range 0x000000000C3A3000 - 0x000000000C3A3FFF, precision 0x1000) : VK_DEVICE_FAULT_ADDRESS_TYPE_WRITE_INVALID_EXT
2026/10/15 14:28:18.3414 [engine/RenderSystem] no address attribution: VK_EXT_device_address_binding_report not enabled
2026/10/15 14:28:18.3414 [engine/RenderSystem] Address: 0x000000020081AA68 (range 0x000000020081AA68 - 0x000000020081AA6F, precision 0x8) : VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT
2026/10/15 14:28:18.3414 [engine/RenderSystem] no address attribution: VK_EXT_device_address_binding_report not enabled
2026/10/15 14:28:18.3414 [engine/RenderSystem] Address: 0x000000020081AC98 (range 0x000000020081AC98 - 0x000000020081AC9F, precision 0x8) : VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT
2026/10/15 14:28:18.3414 [engine/RenderSystem] no address attribution: VK_EXT_device_address_binding_report not enabled
2026/10/15 14:28:18.3414 [engine/RenderSystem] Vendor binary: 22904 bytes written to E:\Games\Steam\steamapps\common\sbox\gpu_crash_dumps\device_fault_8.bin
2026/10/15 14:28:18.3414 [engine/RenderSystem] Potentially faulting shaders:
2026/10/15 14:28:18.3414 [engine/RenderSystem] [0] shaders/morph_composite.shader_ps
2026/10/15 14:28:18.3414 [engine/RenderSystem] CONCLUSION: the GPU faulted on a memory address (see above). If no resource is named for it,
2026/10/15 14:28:18.3414 [engine/RenderSystem] relaunch with -gpu_diagnostics so address binding can attribute it.
2026/10/15 14:28:18.3679 [engine/RenderSystem] ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST (-4) ( vkQueueWaitIdle( VulkanQueue() ) )
2026/10/15 14:28:18.3679 [engine/RenderSystem] ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST (-4) ( vkQueueSubmit2( pQueue, 1, &submitInfo, pFence->Get() ) )
2026/10/15 14:28:23.4583 [engine/ToolsStallMonitor] Stall detected.
2026/10/15 14:29:21.7540 [engine/ToolsStallMonitor] Stall detected.
Windows 10 Pro 22H2 19045.3803
AMD Ryzen 5 5600 6-Core Processor 3.50 GHz
GTX 1080 Ti
16 gb DDR 4 RAM
SSD 1 TB