Solid controls for the editor. ( Coming from Unreal, its identical) the UI is customizable, and is clean and simple asf. Source 2 rendering looks absolutely crazy,(also, vulkan, hell yeah man!) i wish there was a project settings menu though where we could modify what settings the engine is currently running on, aka what renderer or anti aliasing or other miscallanious settings.
as an unreal user the whole scene thing is a bit confusing at first and the lack of C++ support is a bit limiting (for those who are used to c++). Are there aspirations to add C++ support? Dont want to compare but Godot has it?
as an unreal user the whole scene thing is a bit confusing at first and the lack of C++ support is a bit limiting (for those who are used to c++). Are there aspirations to add C++ support? Dont want to compare but Godot has it?