It happened after I moved a prefab and model file into a newly created folder, respectively named UpgradePlate.prefab and UpgradePlateModel.vmdl, UpgradePlate. Then I renamed them upgrade_plate.prefab, upgrade_plate_model.vmdl, upgrade_plate respectively. I figured rename made some assets in inaccessible state with some extra files created (same name but with some suffix like _c). Then I renamed folder back to UpgradePlate, then back to upgrade_plate, then back to UpgradePlate when investigating. It crashed during one of those ping-pong renames.
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