Will cases be added?

Started by мыслящий субъект · 7 months ago · 4 replies · 392 views

#1
мыслящий субъект
Member
JoinedAug 2025 Posts24 Score1,025
I've seen messages from Garry that he's interested in creating a long-term skins market similar to the Counter Strike market.

But the Counter-Strike market is partially structured in such a way that there are cases containing skins of varying quality, and depending on their rarity, the probability of a drop varies, which affects the final cost of the skins, and the number of them that are on the market.

Will there be more cases added in the future?

Or will it follow the Rust scenario, where new items are released weekly and bought up by the ton by players, and then these items lie around in the hundreds on the marketplace, useless to anyone, since the method of obtaining them was extremely easy?
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I'll respond to potential comments right away: I understand that current limited items will likely go up in price, but we're talking about items that will be sold after the game's release, which will be bought up in tens of thousands. Obtaining skins this way is extremely easy, and this doesn't have a very good effect on the overall skin economy in the long term.
#2
BIGROZ
Member
JoinedJun 2023 Posts10 Score2,980
I think the more likely result is that he's going to add a rotating shop, creating fomo for skins that you want at a lower price than steam market
#3
greek gangster 47
Member
JoinedJul 2024 Posts62 Score3,629
PLEASE I NEED GOLLDDLDLDLD
#4
Jonny
Member
JoinedJul 2022 Posts56 Score4,938
Probably a bad idea given how this game will likely appeal to a very wide variety of age groups.
#5
iGaming
Member
JoinedMar 2024 Posts51 Score1,775
As I just replied to another russian comparing something like this to something as restricted as a tactical FPS for some goddamn reason: 

These two things are nowhere near the same stop comparing them lmao 

Go look at the roblox item market in third party sense and you will get a little bit of a better feel for what you are trying and failing very hard to understand. 
people
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