Shading World UI

Started by ewoudje · 7 months ago · 1 reply · 58 views

#1
ewoudje
Member
JoinedNov 2025 Posts1 Score0
How would one try to render a UI but post processed, i want the UI to be shown CRT style on a ingame object.
How would i go about implementing this?

The easiest way would be that the UI is just a texture i could use in a material.
But i'm unsure on how to render UI to a texture. From what i can tell most UI code for rendering is internal and thus unable to make my own world UI renderer that does shading too.
#2
Remscar
Member
JoinedMay 2021 Posts49 Score2,705
Sounds like you are trying to do Post Processing effects on a WorldPanel since it's on an "ingame object"

This has been done before, you should check out this library:
https://github.com/jammees/Postprocessable-Razor-Panel

Alternatively you could look at https://github.com/tzainten/VividPanels 
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