Let's dilute attempts to regulate what cannot be regulated with real ideas ->
how do you like the idea for playfund counted money only for the time in the game of players who purchased cosmetics this month?
This would make it unprofitable to create bots that play the game or have multiple accounts (though they will still exist, of course). I also suggest adding the ability to recognize in-game whether a player is active for playfund, so that developers can give these players more opportunities in online games, and possibly additional levels in single-player. This would give developers more incentive to integrate cosmetics into their games, and players would be more interested in purchasing cosmetics. Basically, a monthly subscription system, but without a monthly subscription.
how do you like the idea for playfund counted money only for the time in the game of players who purchased cosmetics this month?
This would make it unprofitable to create bots that play the game or have multiple accounts (though they will still exist, of course). I also suggest adding the ability to recognize in-game whether a player is active for playfund, so that developers can give these players more opportunities in online games, and possibly additional levels in single-player. This would give developers more incentive to integrate cosmetics into their games, and players would be more interested in purchasing cosmetics. Basically, a monthly subscription system, but without a monthly subscription.