UI/GameMenu/GameResults/GameResults.razor
@using Sandbox;
@using Sandbox.UI;
@using System;
@using System.Collections.Generic;
@using System.Linq;
@attribute [StyleSheet]
@namespace GuessIt
<root>
<div class="content">
<p class="header">@(Winner.Network.Owner.DisplayName) won!</p>
<div class="leaderboard">
@for (int i = 0; i < Leaderboard.Count; i++)
{
var item = Leaderboard.ElementAt(i);
<div class="leaderboard-item @(i % 2 == 1 ? "odd" : "") @(item.Key.IsProxy ? "" : "me")">
<div class="rank">##@((i + 1).ToString())</div>
<img src=@($"avatar:{item.Key.Network.Owner.SteamId}") />
<div class="name">@item.Key.Network.Owner.DisplayName</div>
<div class="score">@item.Value</div>
</div>
}
</div>
</div>
</root>
@code
{
public Player Winner { get; set; }
public Dictionary<Player, int> Leaderboard { get; set; }
protected override int BuildHash()
{
return HashCode.Combine(Winner, Leaderboard.Count);
}
}