Utils.cs
using Sandbox;
using System;
using System.Collections.Generic;
namespace GuessIt
{
public enum WORD_DIFFICULTY
{
EASY,
MEDIUM,
HARD
}
public static class Utils
{
public static string[] EasyWords = new string[0];
public static string[] MediumWords = new string[0];
public static string[] HardWords = new string[0];
public static string GetRandomWord(WORD_DIFFICULTY difficulty)
{
Random rand = new Random();
if(difficulty == WORD_DIFFICULTY.MEDIUM)
{
if(rand.Next(0, 100) < 20)
{
difficulty = WORD_DIFFICULTY.EASY;
}
}
else if(difficulty == WORD_DIFFICULTY.HARD)
{
if(rand.Next(0, 100) < 20)
{
difficulty = WORD_DIFFICULTY.MEDIUM;
}
}
if(difficulty == WORD_DIFFICULTY.EASY)
{
if(EasyWords.Length == 0)
{
EasyWords = FileSystem.Mounted.ReadAllText("words/words-easy.txt").Split("\n");
}
return EasyWords[rand.Next(0, EasyWords.Length)].Trim();
}
else if(difficulty == WORD_DIFFICULTY.MEDIUM)
{
if(MediumWords.Length == 0)
{
MediumWords = FileSystem.Mounted.ReadAllText("words/words-medium.txt").Split("\n");
}
return MediumWords[rand.Next(0, MediumWords.Length)].Trim();
}
else if(difficulty == WORD_DIFFICULTY.HARD)
{
if(HardWords.Length == 0)
{
HardWords = FileSystem.Mounted.ReadAllText("words/words-hard.txt").Split("\n");
}
return HardWords[rand.Next(0, HardWords.Length)].Trim();
}
return "Broken Video Game";
}
}
}