This is one of the biggest parts of the roadmap.
Right now, Litter, Leaves, and Delivery are the three main starter jobs. In the future, those are meant to evolve into much deeper career branches.
Rather than just buying a better tool and doing the same action forever, the goal is to let players grow into more specialized lines of work.
Some of the current career directions being planned include:
Sanitation
Starting from street cleanup, then growing into bin routes, garbage truck work, transfer station hauling, and larger sanitation contracts.
Courier and Logistics
Starting from simple package delivery, then expanding into route work, contract delivery, cargo van gameplay, and more advanced logistics jobs.
Grounds and Parks
Starting from leaf clearing, then growing into park work, grounds crew tasks, event cleanup, and larger outdoor maintenance roles.
Facilities and Maintenance
A future branch focused on things like storefront cleaning, public maintenance, window cleaning, and larger building upkeep work.
City Works
A longer-term branch built around road crews, sign work, utility jobs, and city maintenance work.
The important thing is that GetToWork is not meant to stay a small three-job game forever. The long-term direction is to become a broader city work simulator where your career expands over time.