HUD-styled health bars with the unit's class name shown right on the bar
Crowded enemies of the same type stack into one bar tagged with a count
Arrow keys pan the camera
Hold or press Space to confirm — blow through planning, result and upgrade screens
Quit to the main menu mid-match without leaving the game (top left corner)
Brute elites get a bigger, gold-labelled health bar so they stand out
Advance-stance units now detour to grab nearby items, even around cover
Health bars match the menu's angled HUD style and stay readable at any zoom
Fixed a freeze and crash when starting a round on a map with paths walled off
Fixed a soft-lock where banishing every upgrade left you stuck on the screen
Big explosion-heavy waves run much smoother (blasts merge and are capped)
Battlefield items now cast shadows; medic heals no longer show a debug wireframe