- Every battlefield now rolls a biome theme from its map seed — Verdant, Desert, Snow and Volcanic each get their own sky, sun, fog and terrain colours
- Weather effects per biome — drifting snowflakes in the cold maps and rolling tumbleweeds across the desert
- Living scenery — grass fields, snow fields, trees with a leafy canopy and hanging vines
- Ambient biome touches — glinting ice, flickering lava and pillar fires
- In-game wiki entries for units and items
- Reworked terrain and prism materials with new custom shaders so each biome reads at a glance
- Trees, ice and foliage now use dissolve and wind effects for a softer, more alive look
- HUD and health-bar polish
- Combat tuning pass