Ruins & Ranks - happy 7.7!
3.0.0
7 July 2026
🎁 Added
  • Explore mode: a real base is rebuilt as the battlefield — defend a starter squad against raider waves that close in from every edge, and loot the base to grow your army (the more you grab, the harder the raids).
  • Per-unit leveling: your units now earn XP from kills and level up, banking skill points you spend into Power, Vitality, Precision and Focus.
  • Unit inspector: click a portrait to open a unit's level, XP, live stats, gear and skills; enemies get a read-only inspector so you can size up what you're fighting.
  • Auto-Spec: toggle a unit to auto-spend its own skill points for hands-off progression.
  • Five new upgrade lanes in the between-round draft — Bleed (damage-scaling wounds), Frost (slows the horde), Storm (chain lightning), Ordnance (homing airburst missiles) and Reaper (kills heal and explode), each with a base, mid and capstone perk.
  • Elite affixes on Brutes: milestone Brutes now arrive Blazing (shots ignite), Glacial (shots slow, ice nova on death) or Overloading (lightning nova on death), each colour-tinted.
  • Enemy combat barks: red units now shout in-character lines reacting to the moment — a kill, a flank, a downed ally, low health — flavoured by their class.
  • Two new curses: Transcendence trades health for a recharging shield, Stone Flux grants far more health at the cost of speed and range.
  • Island biome: a new jungle-island arena with a real coastline and animated sea, added to the map rotation.
  • Two new global leaderboards: Most Damage in a single battle and Highest Rout Combo.
  • Every achievement now has its own badge icon.
🧼 Improved
  • Living skies and dressing: a drifting day/night sun, clouds, bird flocks, fireflies, scattered foliage and wind now bring the battlefields to life.
  • The board now grows to fit its map, so Explore bases can be far larger than a normal arena — camera, panning and pathfinding all rescale to match.
  • Refreshed prop art for bomber ordnance and metal/suit surfaces.
  • Portrait click now opens the unit inspector; Shift-click still quick-cycles stance.