Trial by Fire

3.1.0
7 July 2026
17 changes in this update

Added

8 changes
  • Pyro — a new flamethrower trooper you can recruit mid-run. Its flames set enemies ablaze, and it's the only class that walks through the Volcanic biome's heat unharmed.

  • Wildfire — on jungle maps the grass, trees and vines now catch fire and spread it, torching anything caught in the flames.

  • Weather — maps can now blow windy or roll into a rainstorm, and it changes the fight.

  • Thunderstorms hurl lightning that can strike a unit dead, just like the snowfields' thundersnow.

  • Inspect enemy units mid-battle — hover and click any enemy during the fight to read its stats, not just while planning.

  • Side-by-side unit comparison — open a friendly and an enemy panel together and every stat shows a green or red arrow for who wins it.

  • Your own units' voicelines now show in their info panel, the same chat log the enemies already had.

  • Units trade short back-and-forth lines with a new generated-dialogue system.

Improved

7 changes
  • Snow maps now field more Teleporters, and Volcanic maps field more Jetpacks.

  • Windy maps slow Jetpacks to half speed — it's hard to fly into a gale.

  • Rainstorms short out your turrets and smother a Pyro's flames.

  • Zombies now rally behind a nearby Brute, clumping into the horde's spearhead.

  • Suicide Bombers detonate the instant they touch one of your units, not only when killed.

  • Click empty ground to dismiss an open info panel — no need to hunt for the X.

  • The in-game Index now documents the new units, weather and hazards.

Fixed

2 changes
  • Speech bubbles no longer jitter above units — they track as smoothly as the health bars now.

  • Friendly voicelines are no longer styled with the enemy's red theme.