Some balance and Improves

6 October 2026
21 changes in this update

Added

2 changes
  • Bats and Moose are now enemies, if they meet in front of you they fight to the death and the winner stays wounded

  • Sorry there’s no new content yet. I decided to relax a bit after the jam, but I’ll get back to full-scale work soon :-)

Improved

11 changes
  • Bats and Moose are now rarer, together they make up at most a third of street monsters and no more than 6 per map, a paid map used to be swarmed by them

  • Bats and Moose now stay off the map until 11:00 and only 2 of them guard the truck, the rest roam the map

  • Banes hunt in packs again but now attack one at a time, one bites and backs off while the rest circle and wait their turn

  • Monsters no longer move in a crowd, they spread out over the map and take different sides of the truck, and only half of them head to the truck in the evening

  • Days now start calmer, 1-3 weak monsters on arrival and a quiet first hour, then stronger ones come out gradually, on hard maps like Handcar and Impulse they keep coming until 16:00-17:00 instead of 13:00

  • Undertow now needs to see you for 3 seconds to reach full pull and can only kill after that, opening a door straight into it is no longer instant death

  • Undertow now has 3x more health

  • Monsters now hear a shout only when your voice stays loud, a single sharp sound in quiet talk used to count as a shout

  • Photo rewards now depend on how deadly the monster is, 100 for instant killers (Bat, Moose, Undertow, Kekoba), 50 for Beekeeper and Winch, 25 for the rest

  • Bolts are now twice as loud for monsters and steady noise like the truck charger now fades into the background, a Bat drawn by the charger used to ignore every bolt

  • The handcar lever now moves noticeably slower, W and S need pressing about 1.3 times a second instead of 2.2, top speed is unchanged

Fixed

8 changes
  • Photos taken by connected players now count again, the camera price used to grow only for the host

  • The physgun now works for connected players again, grabbing, throwing and the beam others see

  • Dungeon doors now protect you from the first frame of the fade, monsters could still hit you while the screen went dark, both going in and coming out

  • Bodies thrown by a Bat or other monster no longer land under the truck, tables or beds where nobody could reach them

  • Dungeon furniture no longer narrows the way between doors to a slit, big items like the wooden cable reel now always leave at least 1.15 m

  • Item prices now show above 999, a camera full of photos used to be stuck at 999

  • The handcar no longer rolls backwards when starting off, the lever used to get stuck at the top and pressing S there sent you the wrong way

  • The camera now stops working once the truck starts moving, photographing monsters from the ramp of a leaving truck is no longer possible