Firstperson, Bestiary, New map, and more

2 October 2026
27 changes in this update

Added

13 changes
  • First person mode, picked by the host for the whole crew

  • The Narrow Gauge map with a hand-pumped handcar and a passenger car

  • Six anomalies with their own artifacts: Zhom, Styn, Spark, Hum, Loop, Heat

  • Bolts on Q and an anomaly detector

  • Dodge roll on Space

  • Gear overhaul: suits, exoskeletons, gas masks, boots and backpacks with perks

  • Physgun

  • Slot machines, corner shop and bestiary terminal in the bar

  • Zenit camera that unlocks monster facts

  • Spray can, alarm clock, rubber duck

  • Searchable crates, cabinets and safes

  • Smashable monster corpses that drop their head as loot

  • Wrist PDA and a mirror in the truck

Improved

9 changes
  • Faster movement, longer sprint, Half-Life style jumps

  • Rebuilt cellars and sewers

  • 50% more monsters, all out from the start, better hearing

  • Monsters fight each other only in sight

  • Heavy armor survives instant kills

  • Loot on paid maps worth twice as much

  • Brighter flashlights, longer batteries

  • Map edge is a wall with radiation instead of instant death

  • Atlases for large numbers of models and textures, Impulse runs at 138 fps instead of 87

Fixed

5 changes
  • Host voice going silent on locations

  • HUD, menu and mirror vanishing after joining

  • Missing houses for players on the Narrow Gauge

  • Items placed on the truck shelf landing in the wrong spot

  • Players leaving a run alive shown as "alive" in the report