Fixes, fp mode crouch

14 October 2026
26 changes in this update

Added

7 changes
  • Walkie-talkies can now be ordered by phone, code 403

  • During a blowout, psi waves now roll over open ground from different directions, flattening the grass as they pass and raising psi on any map; a roof over your head keeps them off

  • At 50% psi or more, psi waves from the antenna or a blowout now knock you off your feet in the direction they travel; the Plated suit and the Bark artifact keep you standing

  • First person Ctrl is now a low crouch, so you can squeeze under pipes and tables, and you won't stand up under a low ceiling until there's room overhead

  • Crouch-jumping in first person now tucks your legs like in Half-Life while the camera stays put, so you can climb crates and ledges almost waist high; crouching has its own jump, air and landing animations

  • Suits that protect from radiation now also protect from psi at half strength, so the antenna field, psi waves and phantoms hit softer, up to 40% in the best gear

  • Strong psi now brings real monster sounds from all around, just off screen, from monsters that aren't there

Improved

10 changes
  • Sitting at the phone, the first person camera now turns to the monitor and stops at 35 degrees to the right, so you can no longer spin around behind your back

  • Psi waves from the antenna now always add at least 10% psi, even far from the antenna

  • The antenna's hum and howl in Blood Rift now carry 50% farther

  • The mouse wheel now skips the flashlight and walkie-talkie by default and only cycles loot; you can turn them back on in the HUD settings

  • Your piggy bank now starts with 200 money instead of 100

  • The PDA battery now drains 30% faster, about 4 minutes with the screen open instead of 5.6

  • Blood Rift now runs faster, its houses are drawn in batches like on every other map

  • Psi phantoms no longer shrink into a dot, they dissolve into a lilac haze along their silhouette and flicker out, and one that runs into you jolts you and your camera like a hit

  • Psi near the antenna now builds 20% slower and fades 2.5 times slower, a full bar takes 150 seconds to drain instead of 60

  • The antenna's hum and howl in Blood Rift now carry another 50% farther

Fixed

9 changes
  • Map sounds no longer keep playing after you travel, the Blood Rift antenna hum used to follow you into the bar and the main menu

  • Players sitting at the phone when the truck left now arrive in the back with everyone else, instead of appearing on the map before the truck got there

  • Players joining mid-run no longer see an invisible truck and a host floating in the air

  • Psi waves from the antenna now hit at full strength right next to the masts, which used to count as cover and cut them to a tenth

  • Gear with a quiet bonus now only muffles footsteps, voice and body noise, the charger, doors, gunshots, the camera and instruments used to get quieter with it too

  • Long numbers on the phone screen now scroll left, so the last digits you typed are always visible instead of being cut off on the right

  • Gunshots outdoors now carry through the forest, trees and fences used to muffle them like walls, so monsters 50-100 m away ignored your shots

  • The Blood Rift antenna no longer shuts down on its own, Magpies used to carry off the emitter core and coming back to the map used to start with the antenna already howling

  • A mimic dressed as a teammate who hasn't loaded in yet no longer spams errors every frame