This update was a bit rushed and the new features haven't been tested much in multiplayer, so if you run into bugs please report them in our Discord
New map Blood Rift: a red forest around the giant Duga antenna, with eleven anomaly spots, climbable rocks and an overgrown lab hidden underground
The antenna sends a psi wave every minute or so, so get under cover on the north side of the map or your screen starts swimming, you hear whispers and see phantom monsters
Pull the power unit in the overgrown lab and the antenna calls every monster on the map to you
Phone shop in the truck: dial a three digit code, pay from the piggy bank, and a courier UAZ drops your order at the truck door an hour later
Call with no money and you get yelled at, and the courier brings you a poop worth -5
Stay off the road when the courier comes, the UAZ runs over players and monsters alike
Walkie-talkie: buy it in the bar or find it in the Zone, hold R to talk to your crew from anywhere on the map, but monsters hear it too
Artifacts now do something while you carry them: more carry weight, fire or cold protection, radiation removal, one free save from death and more, each one is described in game, but they give off a little radiation
New artifact Tuning Fork: throw it and it lures monsters away from you
Lobbies up to 32 players, with difficulty growing with the crew size
You start with 100 money and buy flashlights and gear by phone instead of finding them on the shelf
Loot slots now start at 3, slots 1 and 2 are the flashlight and the walkie-talkie
Monsters hit by a bolt come running at you, flares stun for twice as long, and gunshots draw monsters from far away
Big monster corpses are much faster to tear apart
The weight gauge now accounts for your suit
Dungeon ceilings now have proper textures
Better performance underground
Players sometimes spawning dead after a long loading screen
Being locked out of the truck when someone closed the door and died inside
Monsters not following you into the truck, walking through walls or getting stuck on the ramp
Props blocking dungeon corridors
Flickering dungeon walls
Grass growing inside houses and towers disappearing at a distance
Chat getting stuck open
The quota board capping at 9999
Upside down item icons, dark objects on the ground and other small visual bugs