New Map, Walkie-Talkie, Truck Phone Shop

14 October 2026
27 changes in this update

Added

11 changes
  • This update was a bit rushed and the new features haven't been tested much in multiplayer, so if you run into bugs please report them in our Discord

  • New map Blood Rift: a red forest around the giant Duga antenna, with eleven anomaly spots, climbable rocks and an overgrown lab hidden underground

  • The antenna sends a psi wave every minute or so, so get under cover on the north side of the map or your screen starts swimming, you hear whispers and see phantom monsters

  • Pull the power unit in the overgrown lab and the antenna calls every monster on the map to you

  • Phone shop in the truck: dial a three digit code, pay from the piggy bank, and a courier UAZ drops your order at the truck door an hour later

  • Call with no money and you get yelled at, and the courier brings you a poop worth -5

  • Stay off the road when the courier comes, the UAZ runs over players and monsters alike

  • Walkie-talkie: buy it in the bar or find it in the Zone, hold R to talk to your crew from anywhere on the map, but monsters hear it too

  • Artifacts now do something while you carry them: more carry weight, fire or cold protection, radiation removal, one free save from death and more, each one is described in game, but they give off a little radiation

  • New artifact Tuning Fork: throw it and it lures monsters away from you

  • Lobbies up to 32 players, with difficulty growing with the crew size

Improved

7 changes
  • You start with 100 money and buy flashlights and gear by phone instead of finding them on the shelf

  • Loot slots now start at 3, slots 1 and 2 are the flashlight and the walkie-talkie

  • Monsters hit by a bolt come running at you, flares stun for twice as long, and gunshots draw monsters from far away

  • Big monster corpses are much faster to tear apart

  • The weight gauge now accounts for your suit

  • Dungeon ceilings now have proper textures

  • Better performance underground

Fixed

9 changes
  • Players sometimes spawning dead after a long loading screen

  • Being locked out of the truck when someone closed the door and died inside

  • Monsters not following you into the truck, walking through walls or getting stuck on the ramp

  • Props blocking dungeon corridors

  • Flickering dungeon walls

  • Grass growing inside houses and towers disappearing at a distance

  • Chat getting stuck open

  • The quota board capping at 9999

  • Upside down item icons, dark objects on the ground and other small visual bugs