More Weekend changes

0.3
18 October 2026
18 changes in this update

Added

9 changes
  • Three new weapons: the **Flamethrower** (burns through crowds), the **Minigun** (spins up, can overheat, you move slowly while firing) and the **Sniper rifle** (each shot passes through up to 3 zombies).

  • Medic: a **healing ward**. Press G to place it; it slowly heals the most wounded player nearby. One every 5 minutes, and the Supplies shop sells longer ward time.

  • Heavy: the **ammo box** is now placed like a turret (G, then click), and shows how many uses are left.

  • A **boombox** in every base. Press E to play some funky music for everyone nearby, and E again to pause it.

  • **Area music:** forest or jungle ambience everywhere, ominous music near the zombie portals, and its own tune near shops out in the wild. The MUSIC switch is now also in the Tab panel.

  • New main menu music, and a picture of each map type on the main menu: pick Forest or Jungle with one click.

  • **Bot intelligence:** set each bot to Simple, Normal or Master on the main menu or in the Tab panel. Smarter bots share out tasks, aim ahead of moving zombies, build a barricade line in front of their gate, pick up supply crates and heal themselves.

  • A crosshair for each weapon, and supply crates now tell you how much gold and XP you got.

  • Zombies smash ammo boxes and healing wards that block their way, so the horde never gets stuck behind one.

Improved

4 changes
  • All-new look: hand-made forest and jungle maps, new weapon models and effects, a redesigned HUD, shops, perk cards, Tab panel, minimap and main menu.

  • Building limits per profession: Engineer 3 barricades and 2 turrets, Mercenary 1 and 1, Light and Heavy 1 barricade, Medic none.

  • The Universal profession is now called **Mercenary**.

  • Footsteps are louder, and name tags show health and armor as bars.

Fixed

1 change
  • Resurrection stones. When you die you can always respawn at the Core with E; you lose the XP you earned towards your next level (half of it on Easy).

Removed

4 changes
  • Joining players saw no icons or pictures in the HUD.

  • Joining players saw floating weapons and other leftovers from the host.

  • Grass and flowers grew on a new zombie portal when a player joined during a run.

  • Bots standing next to a damaged barricade without repairing it, and bots stuck "shopping" far away from a shop.