3 new maps (2 classic 5v5 maps, 1 FFA map).
1 new Free-For-All (FFA) game mode.
Player velocity preservation mechanics (air dashes now retain momentum for faster overall movement).
5v5 Overtime mechanic: triggerable when a round exceeds 2 minutes, spawning ~10 additional balls on the field and disabling prison exits for eliminated players.
Player kills now grant an instant full stamina reset.
Complete rework of the Razor HUD system for better optimization and reduced file size / download footprint.
General polish applied to the Tutorial experience.
Ongoing netcode and connectivity optimizations (WIP).
Fixed an issue where the ball froze when picked up simultaneously by two players.
Fixed a bug causing a player's ball to lose gravity when joining a match in progress.