New X1-X4 variable zoom scope technology (press ALT to toggle zoom)
MP5 Holographic sight attachment
Item compatibility indicators in Shop and Inventory for weapons, mags, and ammo
Faint ambient lighting inside the bunker to see held items
Audio feedback for equipping, applying, and completing bandage usage
Light halo effect on enemy flashlights
Main menu audio controls for master volume and music toggle
Reworked weapon accuracy physics for a more realistic feel
Bandage usage time reduced from 4s to 3s (fully restores health)
Bandage hand animation tracking while crouching or leaning
Adjusted player flashlight brightness to eliminate glare
Reduced inventory manipulation sound effects volume by 50%
Opening the pause menu (ESC) now fully freezes game logic
Overall map loading times and optimizations
Ability to equip and use two identical weapons simultaneously
USP shop buy/sell glitch and magazine issues after replacing default pistol
Dropping inventory items discarding duplicate items instead of selected one
Oversized 3D model scale for dropped flashlights
Toggle crouch setting functionality
AI enemies clipping through walls and hiding under stairs
Unlootable enemies across the map and basement flashlight drops