Enemy AI Rework & Fast Buy Update

0.13
25 September 2026
18 changes in this update

Added

8 changes
  • Fast Buy system with 3 predefined loadouts (Discreet, Ghost, Assault)

  • Flanking, fleeing, team coordination, and roaming behaviors for enemy AI

  • Item stats and performance benefits visible for grips, sights, and suppressors

  • Direct item sell price display on item tooltips

  • Direct drag-and-drop equipment onto weapon icons for quick attachment

  • UI item thumbnails for all inventory items

  • Weapon holster sound effect

  • New pause/ESC menu with essential options (WIP)

Improved

4 changes
  • Drastic enemy AI overhaul (more tactical, reactive, and shoot-on-sight capability)

  • Dynamic 4x scope sensitivity scaling based on player settings

  • Full player dynamic shadow rendering

  • Bullet penetration support for hospital mesh fences

Fixed

6 changes
  • Ability to shoot during the weapon holster animation

  • Bandage appearing before weapon is fully holstered

  • Looping click sound bug during bandage usage

  • Hospital mesh fences blocking bullets for both player and AI

  • Scope eye-zoom effect failing to trigger consistently

  • Flickering light loop audio bug