If the Engine Won't Keep It, I Will

Something Newer
9 September 2026
9 changes in this update

Added

3 changes
  • NativeServerBrowser - complete standalone replica of the engine's modal server list

  • Fallback redundancy - automatically opens the replica modal if the native overlay fails or is unavailable

  • Modal views - includes Game Groups view, per-game Scoped Server list, and Join Server dialog

Improved

4 changes
  • Lobby grouping - game groups are now cached on refresh instead of re-evaluating LINQ queries every frame

  • Host type detection - replaced SteamID string conversions with fast numeric checks for dedicated server detection

  • DOM reconciliation - added unique keys to server and group rows to eliminate list render churn

  • Package fetching - unified game and map package metadata queries into a single distinct pass

Fixed

1 change
  • Thumbnail loading - fixed package thumbnails and titles not triggering a panel re-render when finished downloading

Removed

1 change
  • Dead code - removed obsolete reflection methods previously used for opening engine server lists