- Sandbox map after True Random, gated behind Reset to Prestige 1
- Prestige 1 with x2 cash rewards, x2 EXP rewards, and x2 gameplay speed
- Red uppercase prestige label beside rank, like (PRESTIGE 0) / (PRESTIGE 1)
- Sandbox tuning shop with plus/minus controls for board, rewards, bots, hints, and guard upgrades
- Sandbox shape picker using authored shapes only
- Select All / Deselect All shape button with green/red states
- Sandbox leaderboards for cash/min, EXP/min, and both/min
- Placement Hint upgrade that shows a best-placement ghost after cooldown
- T-spin detection and bonus rewards
- Wall-kick rotation support for smoother piece rotation
- Sandbox map after True Random, gated behind Reset to Prestige 1
- Prestige 1 with x2 cash rewards, x2 EXP rewards, and x2 gameplay speed
- Red uppercase prestige label beside rank, like (PRESTIGE 0) / (PRESTIGE 1)
- Sandbox tuning shop with plus/minus controls for board, rewards, bots, hints, and guard upgrades
- Sandbox shape picker using authored shapes only
- Select All / Deselect All shape button with green/red states
- Sandbox leaderboards for cash/min, EXP/min, and both/min
- Placement Hint upgrade that shows a best-placement ghost after cooldown
- T-spin detection and bonus rewards
- Wall-kick rotation support for smoother piece rotation
- Default board size increased from 6x11 to 8x14
- Piece spawning now uses shuffled bags for authored pools to reduce repeat streaks
- Bot, ghost, and manual rotation logic now use the same wall-kick checks
- Sandbox keeps normal shop categories and adds Shapes as its own tab
- Maps drawer now hides the music player while open
- Auto / Mixed / Manual controls have higher priority so they stay clickable and visible
- Normal progression, achievements, and simulations keep treating the seven regular maps separately from Sandbox