🌳 Idle Tree — β 0.9
Our biggest update since 0.8: every run becomes a decision, the endgame gets real trials, and the whole interface turns to frosted glass.
🧭 Run Trajectories — every run is a decision
- On every manual prestige, pick 1 of 3 drawn trajectories for the run ahead: Alpha Fever (+100% α, −30% P), Storm (events 2× more frequent, shorter), Ascetic (nodes −30% cost, −1 ℘), Abyss (+2 ℘ if the run reaches 1e12 P, Prestige cost ×3), Fortune (35% chance of ⭐ on prestige, −15% production), Fervor (events ×1.5 stronger, nodes +25% cost).
- 4 advanced trajectories — Avarice, Full Light, Vertigo, Balance — via the new Stellar Cartography Constellation node.
- Your trajectory shows bottom-left and counts in the prestige gain breakdown. Auto-prestige keeps the current one — no interrupted loops.
🌌 Paradoxes — the endgame
- 5 whole-cycle trials, available from your first transcendence: Inversion (prestiges grant ◐ instead of ℘), Absolute Silence (no automation at all), Eclipse (no Ω, side trees ×3 cost), Gravity (all nodes ×5), Entropy (production decays 1%/min of run).
- Activate one at the start of a cycle (0 prestiges), complete it by Ascending under its rule.
- Unique, permanent rewards — not multipliers: +1 ◐ on every prestige · the first 3 rows of the blue tree survive prestige · every Odyssey brings back +1 ꚍ · −10% all node costs · +1 ℘ for any sub-5-minute prestige.
- Completion ceremony, 2 new achievements, a new step on the Roadmap.
🔭 Expedition destinations
- Beyond Asteroids (production), send probes to the Black Dwarf (◐), the Pulsar (Λ) or the Rift (ꚍ) — unlocked as you progress. Risk rolls apply as usual.
🎨 Themes & frosted glass
- 3 interface themes to unlock with ⭐ — Red Nebula, Deep Void, Aurora — selectable in ⚙.
- New frosted-glass look on panels, top bar, dock and nodes. Turn it off anytime with ✨ Reduce effects.
🧰 Quality of life
- Depth-threshold auto-prestige (“only prestige from 1e12 P”) in ⚙.
- The prestige confirmation tells you when you'll reach the next depth bonus.
- Keyboard shortcuts: 1-7 open the dock windows, E centers on the next affordable node.
- Long-term lifetime Points graph (log scale) in Stats, and save slot renaming.
- First minutes: a star — always an anomaly — appears 45 s after arrival, and the first run is shorter (×3 production before the first prestige).
🔧 Fixes
- Shadow Awakening and the Dark Prestige roots showed as locked while being purchasable.
- The production tooltip now lists every source (challenges, event, focus, synergies…) — the lines multiply to the displayed total.
- Overlong descriptions overlapping the level on some nodes; save slot header breaking mid-word.